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ABOUTThe ArtEngine is set forth as a project to blur the line between digital and physical art. We intent to make magic at the interface of these two worlds by enabling participatory, computational rhapsodies in auditory, visual, and tactile media. At its core the ArtEngine is a self-contained programming library written in C++ with high-level Python bindings for fast expression of ideas. This project is currently under development. See Development Page. |
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Initiated by David Nolen, Tae Ho, and
Stefan Hechenberger |
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